Product designer with 6 years of experience leading design programs end to end, from vision to launch, across consumer apps used by millions. I raise the bar on visual and motion craft, build hands-on fluency with AI-assisted design and prototyping, and collaborate closely with product partners and research to ship work that is grounded in customer needs.
Leading design for in-app merchandise, deepening artist-to-fan connections through fandom-driven e-commerce and music streaming.
Led a design initiative to bring visual polish and close usability gaps across the core experience, partnering with cross-functional teams across multiple product touchpoints.
Leading design for in-app ticketing & events, expanding the business into a new product category.
Defined interaction patterns for AI-driven features, establishing design standards for multiple teams and products.
Launched gamified marketing campaigns and in-app artist easter-egg games, driving measurable gains in acquisition, retention, and fan engagement.
Redesigned the German Audioplays experience and the Luna Games living-room experience — creating flows, prototypes, and key experiences that lifted listening and supported business growth.
Created design vision for the podcast listening experience, facilitating roadmap and product implementation through self-initiated user research and prototyping.
Owned client and customer-facing products across the suite, including digital expense-management systems that helped clients track their orders and helped customers manage their rides easily.
Led interface design across client projects, improving navigation, content discovery, and information architecture for Airtel's DTH and TV streaming app.